b121bbba17
petctl gains screen verbs: `jump` (1-based number, name, next/prev/ primary/other, or a direction resolved from real geometry), `monitors`, and `read` for OCR of a monitor's contents. - monitors.py: pure layout model + jump-target resolution. The monitor list is published by PetWindow from QGuiApplication.screens() over a queued signal, so the controller and window agree on what "monitor 2" means; xrandr and Qt order screens differently on the same machine. - screen_text.py: pull-only OCR (mss capture + Tesseract/RapidOCR). Nothing captures unless the server asks, and the text rides back up the tool-result relay so Bolt can read a screen mid-turn. Both deps optional, soft-failing with a reason. SCREEN_TEXT=false removes it. - Query verbs are answered in controller._handle_command rather than pet_actions.describe(), because their output is the point. - scripts/generate_bolt_sprites.py draws every frame; walk/ is a side-view cycle stepped by distance travelled, not by the animation timer, so the planted paw tracks the window exactly. sprite.py loads it via EXTRA_ANIMATIONS keyed by name, with has() so callers can decline a placeholder blob. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
560 lines
24 KiB
Python
560 lines
24 KiB
Python
"""Orchestrates the pet's mic -> wake word -> STT -> server -> TTS pipeline.
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Runs on a background QThread (see ui/app.py) so the Qt event loop / window
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painting is never blocked by audio I/O or network calls. Talks to the UI
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only through Qt signals (state_changed / said / log / action / napping),
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which Qt marshals safely across threads — this class never touches a QWidget
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directly.
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Beyond the core loop it owns the side channels that let the pet act on its
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own: the heartbeat (proactive announcements), the desktop notification
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bridge, quiet hours, barge-in, and the live wake-word threshold.
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"""
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from __future__ import annotations
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import threading
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import time
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from typing import Optional
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from PySide6.QtCore import QObject, Signal
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from . import (
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config, history as history_mod, monitors as monitors_mod, notifications,
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pet_actions, quiet, screen_context, screen_text, server_client,
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speech_text, updater,
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)
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from .audio import barge_in, mic, stt, tts, wake_word
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from .state import PetState, PetStateMachine
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# How often to re-check whether the pet should be napping. The fullscreen
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# probe shells out to xprop, so this deliberately isn't every heartbeat tick.
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_NAP_CHECK_INTERVAL_SECONDS = 10.0
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class PetController(QObject):
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state_changed = Signal(str) # PetState.value
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said = Signal(str) # text now showing in the speech bubble
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log = Signal(str)
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action = Signal(dict) # parsed petctl action for the UI to perform
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napping = Signal(bool) # quiet hours / fullscreen do-not-disturb
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restart_requested = Signal(str) # version we just updated to
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finished = Signal()
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def __init__(self):
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super().__init__()
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self._running = True
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self._muted = False
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self._talk_now = threading.Event()
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self._stream = None
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self._last_heartbeat = 0.0
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self._state = PetStateMachine(on_change=self._handle_state_change)
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# Conversation scrollback, shared read-only with the UI's History
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# window. Append-only from this thread; the UI only ever snapshots it.
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self.history = history_mod.ConversationHistory(limit=config.HISTORY_LIMIT)
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# The screen layout, as published by the UI (see set_monitors). Held
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# here rather than probed, so "monitor 2" means the same thing to the
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# controller and to the window that has to jump there — see
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# monitors.py for why that matters.
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self._monitors: list[monitors_mod.Monitor] = []
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self._pet_monitor: Optional[int] = None
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# Wake-word sensitivity is live-tunable (tray tuner), so it's read
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# through a callable on every frame rather than captured per listen.
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self._wake_threshold = config.WAKE_WORD_THRESHOLD
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self._near_misses = wake_word.NearMissLog()
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self._barge_in: Optional[barge_in.BargeInDetector] = None
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self._napping = False
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self._nap_forced: Optional[bool] = None # petctl nap on/off overrides the schedule
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self._last_nap_check = 0.0
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# When a reply ends on a question the pet keeps listening for the
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# answer. _follow_ups counts how many have chained without you
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# re-triggering, so a server that ends every reply with "?" can't
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# loop forever off mic noise.
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self._pending_follow_up = False
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self._follow_ups = 0
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self._last_update_check = 0.0
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self._update_pending = False # applied on disk, waiting for the restart
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self._notification_watcher: Optional[notifications.NotificationWatcher] = None
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self._notification_gate = notifications.NotificationGate(
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config.NOTIFICATION_FILTER, config.NOTIFICATION_MIN_INTERVAL_SECONDS
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)
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self._pending_notifications: list[notifications.Notification] = []
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self._notification_lock = threading.Lock()
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# ── external controls (safe to call from the Qt/UI thread) ─────────
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def request_talk_now(self) -> None:
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self._talk_now.set()
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def toggle_mute(self) -> bool:
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self._muted = not self._muted
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self.log.emit("Muted." if self._muted else "Unmuted.")
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return self._muted
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def set_napping(self, napping: Optional[bool]) -> None:
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"""Force the nap state on/off, or pass None to hand control back to
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the quiet-hours schedule."""
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self._nap_forced = napping
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if napping is not None:
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self._apply_nap_state(napping)
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def wake_threshold(self) -> float:
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return self._wake_threshold
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def set_wake_threshold(self, value: float) -> None:
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self._wake_threshold = min(max(float(value), 0.01), 0.99)
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def wake_stats(self) -> dict:
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return {"peak": self._near_misses.peak, "near_misses": self._near_misses.entries()}
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def reset_wake_stats(self) -> None:
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self._near_misses.clear()
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def stop(self) -> None:
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self._running = False
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self._talk_now.set() # wake up anything blocked waiting on it
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if self._notification_watcher is not None:
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self._notification_watcher.stop()
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# ── internal ─────────────────────────────────────────────────────────
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def _handle_state_change(self, _old: PetState, new: PetState) -> None:
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self.state_changed.emit(new.value)
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def _should_continue(self) -> bool:
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return self._running
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def run(self) -> None:
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"""Thread entry point (connected to QThread.started)."""
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missing = config.missing_config()
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if missing:
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self.log.emit(f"Missing config: {', '.join(missing)} — set them in .env and restart.")
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self.finished.emit()
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return
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try:
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self._stream = mic.open_input_stream()
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except Exception as exc:
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self.log.emit(f"Could not open microphone: {exc}")
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self.finished.emit()
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return
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if config.BARGE_IN:
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# In wake mode the detector shares the idle listener's model and
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# its live threshold, so the tray tuner's slider applies to
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# interrupting as well as waking (unless BARGE_IN_WAKE_THRESHOLD
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# pins it to a fixed, stricter number).
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self._barge_in = barge_in.make_detector(
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self._stream,
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wake_threshold=(
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config.BARGE_IN_WAKE_THRESHOLD
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if config.BARGE_IN_WAKE_THRESHOLD is not None
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else self.wake_threshold
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),
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)
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self.log.emit(f"Barge-in: {config.BARGE_IN_MODE} mode.")
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with self._stream:
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try:
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health = server_client.check_health()
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self.log.emit(f"Connected to server: {health}")
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except Exception as exc:
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self.log.emit(f"Server not reachable yet ({exc}) — will keep trying per-request.")
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self._start_notification_bridge()
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self._loop()
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if self._notification_watcher is not None:
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self._notification_watcher.stop()
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self.finished.emit()
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def _loop(self) -> None:
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while self._running:
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if self._muted:
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triggered = self._talk_now.wait(timeout=0.5)
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if not self._running:
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return
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if not triggered:
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continue
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self._talk_now.clear()
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else:
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if not self._wait_for_wake_or_click():
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if not self._running:
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return
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continue
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self._handle_conversation_turn()
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def _wait_for_wake_or_click(self) -> bool:
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"""True once either the wake phrase was heard or a click-to-talk
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request came in; False on a spurious wakeup (loop again)."""
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def should_continue() -> bool:
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return self._running and not self._talk_now.is_set()
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detected = wake_word.listen_for_wake_word(
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self._stream,
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should_continue=should_continue,
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threshold=self.wake_threshold, # callable: the tuner slider is live
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on_tick=self._maybe_heartbeat,
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on_score=self._observe_wake_score,
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)
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if not self._running:
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return False
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if detected:
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self._talk_now.clear() # in case both fired around the same time
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return True
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if self._talk_now.is_set():
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self._talk_now.clear()
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return True
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return False
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def _observe_wake_score(self, score: float, threshold: float) -> None:
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self._near_misses.observe(score, threshold, time.time())
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def _handle_conversation_turn(self) -> None:
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# A turn you started yourself ends any follow-up chain in progress.
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following_up, self._pending_follow_up = self._pending_follow_up, False
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if not following_up:
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self._follow_ups = 0
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self._state.transition(PetState.LISTENING)
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pcm = mic.record_utterance(
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self._stream,
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should_continue=self._should_continue,
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# Answering a question deserves longer than saying the wake word
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# on purpose does — you were just asked something.
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grace_s=config.FOLLOW_UP_GRACE_SECONDS if following_up else None,
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)
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if pcm is None:
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self._follow_ups = 0 # silence ends the chain
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self._state.transition(PetState.IDLE)
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return
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self._state.transition(PetState.THINKING)
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try:
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text = stt.transcribe(pcm)
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except stt.SttError as exc:
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self.log.emit(f"STT failed: {exc}")
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self._state.transition(PetState.ERROR)
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self._state.transition(PetState.IDLE)
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return
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if not text:
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self._state.transition(PetState.IDLE)
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return
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self.log.emit(f"You: {text}")
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self.history.add(history_mod.USER, text, time.time())
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try:
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# What's focused right now rides along, so "what's this error?"
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# has a referent without you having to describe the window.
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reply = server_client.converse(
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self._with_context(text), on_command=self._handle_command
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)
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except server_client.ServerError as exc:
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self.log.emit(f"Server error: {exc}")
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self._state.transition(PetState.ERROR)
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self._state.transition(PetState.IDLE)
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return
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self._speak(reply)
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self._state.transition(PetState.IDLE)
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def _with_context(self, text: str) -> str:
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"""Everything the server gets alongside what you actually said: the
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focused window title, and a one-line note about the screen layout so
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Bolt knows how many monitors there are and where he's standing
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without having to ask. Only the *layout* rides along for free — the
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text on those screens costs an OCR pass, so it stays behind
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`petctl read`."""
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text = screen_context.context_for(text)
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if config.MONITOR_CONTEXT:
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text = monitors_mod.annotate(text, self._monitors, self._pet_monitor)
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return text
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# ── screen layout, published by the UI ───────────────────────────────
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def set_monitors(self, monitors: list) -> None:
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"""Slot: the window telling us what screens exist (queued signal)."""
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self._monitors = list(monitors)
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self.log.emit(
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"Screens: " + (monitors_mod.summary(self._monitors) or "none reported")
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)
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def set_pet_monitor(self, index: int) -> None:
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"""Slot: the window telling us which screen the pet is standing on."""
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self._pet_monitor = int(index)
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def _handle_command(self, command: str) -> str:
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"""Server-relayed command. `petctl ...` drives the pet's body and
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never reaches a shell; everything else is a real command, exactly as
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before (see the security notes in the README)."""
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try:
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action = pet_actions.parse(command)
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except pet_actions.ActionError as exc:
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self.log.emit(f"petctl: {exc}")
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return f"[pet] {exc}"
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if action is None:
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return server_client.run_local_command(command)
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self.log.emit(f"Pet action: {action}")
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# Queries answer from here rather than from pet_actions.describe():
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# their output *is* the useful part, and it's what the server reads
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# back off the tool-result relay.
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kind = action["action"]
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if kind == "monitors":
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return monitors_mod.describe(self._monitors, self._pet_monitor)
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if kind == "read":
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return self._read_screen(action["target"])
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if kind == "jump":
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try:
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target = monitors_mod.resolve(
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self._monitors, action["target"], self._pet_monitor
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)
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except ValueError as exc:
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self.log.emit(f"petctl jump: {exc}")
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return f"[pet] {exc}"
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# Hand the window a resolved index, so it can't re-resolve the
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# spec against a different screen ordering.
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self.action.emit({"action": "jump", "monitor": target.index})
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return f"[pet] jumped to monitor {target.label}"
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if kind == "nap":
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self.set_napping(bool(action["enabled"]))
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self.action.emit(action)
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return pet_actions.describe(action)
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def _read_screen(self, target: str) -> str:
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"""`petctl read` — OCR a screen and hand the text back to the server."""
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if not config.SCREEN_TEXT:
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return "[pet] screen reading is disabled (set SCREEN_TEXT=true in .env)"
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if not self._monitors:
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return "[pet] no monitor information available"
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limit = config.SCREEN_TEXT_MAX_CHARS
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if target in ("all", "everything", "*"):
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self.log.emit(f"Reading all {len(self._monitors)} screens…")
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return screen_text.read_monitors(self._monitors, limit)
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if target in ("here", "", "this", "current"):
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index = self._pet_monitor if self._pet_monitor is not None else 0
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monitor = self._monitors[min(index, len(self._monitors) - 1)]
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else:
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try:
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monitor = monitors_mod.resolve(
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self._monitors, target, self._pet_monitor
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)
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except ValueError as exc:
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return f"[pet] {exc}"
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self.log.emit(f"Reading monitor {monitor.number} ({monitor.name})…")
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return screen_text.read_monitor(monitor, limit)
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def _speak(self, text: str) -> None:
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self._state.transition(PetState.TALKING)
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# Bubble gets the markdown stripped but emoji kept (it can't render
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# **bold** but draws emoji fine); tts.speak() does its own, stricter
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# sanitizing for the voice.
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self.said.emit(speech_text.for_display(text))
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self.log.emit(f"Bolt: {text}")
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self.history.add(history_mod.PET, text, time.time())
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should_stop = None
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if self._barge_in is not None:
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self._barge_in.reset()
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should_stop = self._barge_in.check
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completed = tts.speak(
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text,
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on_error=lambda exc: self.log.emit(f"TTS failed: {exc}"),
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should_stop=should_stop,
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)
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# Read the scoring history *before* resetting, or the log reports the
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# blank counters instead of what actually fired.
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detail = self._barge_in_detail()
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if self._barge_in is not None:
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# Playback fed the pet's own voice into the wake model's rolling
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# window. Clear it before the idle listener starts scoring again,
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# or Bolt's last sentence is still in there being re-scored.
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self._barge_in.reset()
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if not completed:
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# You talked over it — take that as the start of the next turn
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# rather than making you say the wake word again.
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self.log.emit(f"Interrupted — listening. {detail}")
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self._follow_ups = 0 # you're clearly engaged; start the count over
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self._talk_now.set()
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elif self._should_follow_up(text):
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self._follow_ups += 1
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cap = config.FOLLOW_UP_MAX_TURNS
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self.log.emit(
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f"Asked a question — listening for your answer "
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f"({self._follow_ups}{'/' + str(cap) if cap > 0 else ''})."
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)
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self._pending_follow_up = True
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self._talk_now.set()
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def _should_follow_up(self, text: str) -> bool:
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"""Whether *text* leaves the pet waiting on an answer.
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Muted is excluded because mute means "don't listen to me" — an
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automatic turn would walk straight past it. Napping isn't: quiet
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hours suppress the pet *starting* something, and a question is only
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ever asked in reply to you."""
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if not config.FOLLOW_UP_LISTEN or self._muted:
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return False
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if not speech_text.is_question(text):
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return False
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# Only worth mentioning the cap on a reply that would otherwise have
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# kept listening, or it fires on every statement the pet makes.
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if config.FOLLOW_UP_MAX_TURNS > 0 and self._follow_ups >= config.FOLLOW_UP_MAX_TURNS:
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self.log.emit("Follow-up limit reached — say the wake word to keep going.")
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return False
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return True
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def _barge_in_detail(self) -> str:
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"""Why the interruption fired, for the log. How far into playback it
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happened is the tell: frame 1 means the detector was still holding
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audio from before this reply started, whereas a hit several seconds
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in is something the mic actually heard."""
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detector = self._barge_in
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if isinstance(detector, barge_in.WakeWordBargeIn):
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return (
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f"(wake score {detector.last_score:.3f} >= {detector.last_threshold:.2f}, "
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f"peak {detector.peak_score:.3f}, at frame {detector.frames_checked} / "
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f"{detector.seconds_checked:.1f}s into playback)"
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)
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if isinstance(detector, barge_in.BargeInDetector):
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return f"(loud frames {detector.loud_frames}, threshold {config.BARGE_IN_RMS_THRESHOLD})"
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return ""
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# ── quiet hours / do-not-disturb ─────────────────────────────────────
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def _apply_nap_state(self, napping: bool) -> None:
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if napping == self._napping:
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return
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self._napping = napping
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self.log.emit("Napping — no proactive noise." if napping else "Awake.")
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self.napping.emit(napping)
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def _refresh_nap_state(self) -> None:
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if self._nap_forced is not None:
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self._apply_nap_state(self._nap_forced)
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return
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now = time.monotonic()
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if now - self._last_nap_check < _NAP_CHECK_INTERVAL_SECONDS:
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return
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self._last_nap_check = now
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|
napping = quiet.is_quiet(
|
|
config.QUIET_HOURS,
|
|
on_error=lambda exc: self.log.emit(f"QUIET_HOURS is malformed ({exc}) — ignoring it."),
|
|
)
|
|
if not napping and config.DND_ON_FULLSCREEN:
|
|
napping = screen_context.is_fullscreen_active()
|
|
self._apply_nap_state(napping)
|
|
|
|
# ── desktop notification bridge ──────────────────────────────────────
|
|
|
|
def _start_notification_bridge(self) -> None:
|
|
if not config.NOTIFICATION_BRIDGE:
|
|
return
|
|
watcher = notifications.NotificationWatcher(self._queue_notification)
|
|
problem = watcher.start()
|
|
if problem:
|
|
self.log.emit(problem)
|
|
return
|
|
self._notification_watcher = watcher
|
|
self.log.emit("Notification bridge on.")
|
|
|
|
def _queue_notification(self, notification: notifications.Notification) -> None:
|
|
"""Called on the watcher thread — just queue it; forwarding happens on
|
|
the pipeline thread where it can't collide with a live conversation."""
|
|
if not self._notification_gate.should_forward(notification, time.monotonic()):
|
|
return
|
|
with self._notification_lock:
|
|
self._pending_notifications.append(notification)
|
|
|
|
def _drain_notifications(self) -> None:
|
|
with self._notification_lock:
|
|
pending, self._pending_notifications = self._pending_notifications, []
|
|
for notification in pending:
|
|
if not self._running or self._napping:
|
|
return
|
|
self.log.emit(f"Notification: {notification.as_text()}")
|
|
self.history.add(history_mod.SYSTEM, notification.as_text(), time.time())
|
|
try:
|
|
reply = server_client.converse(
|
|
f"[desktop notification] {notification.as_text()}",
|
|
on_command=self._handle_command,
|
|
)
|
|
except server_client.ServerError as exc:
|
|
self.log.emit(f"Couldn't forward notification: {exc}")
|
|
return
|
|
if reply.strip():
|
|
self._speak(reply)
|
|
self._state.transition(PetState.IDLE)
|
|
|
|
# ── auto-update ──────────────────────────────────────────────────────
|
|
|
|
def _maybe_update(self) -> None:
|
|
"""Poll the Gitea releases page and, if there's a newer tag, apply it
|
|
and ask the UI to restart.
|
|
|
|
Only ever runs from the wake-listener's tick, so the pet is IDLE and
|
|
between turns by construction — an update can't land mid-sentence.
|
|
Failures are logged and the interval resets, so a server that's down
|
|
(or a release that rolls back) costs one log line an hour, not a
|
|
retry storm."""
|
|
if not config.AUTO_UPDATE or self._update_pending:
|
|
return
|
|
now = time.monotonic()
|
|
if now - self._last_update_check < config.UPDATE_CHECK_INTERVAL_SECONDS:
|
|
return
|
|
self._last_update_check = now
|
|
try:
|
|
release = updater.check_for_update()
|
|
except updater.UpdateError as exc:
|
|
self.log.emit(f"Update check failed: {exc}")
|
|
return
|
|
if release is None:
|
|
return
|
|
|
|
self.log.emit(f"Update available: {release.tag} — applying.")
|
|
try:
|
|
previous = updater.apply_update(release.tag, on_log=self.log.emit)
|
|
except updater.UpdateError as exc:
|
|
self.log.emit(f"Update to {release.tag} failed: {exc}")
|
|
return
|
|
|
|
self._update_pending = True
|
|
self.log.emit(f"Updated {previous} -> {release.tag}; restarting.")
|
|
if not self._napping:
|
|
# Napping means no proactive noise, so a silent restart it is.
|
|
self._speak(f"Updating to {release.tag}. Back in a second.")
|
|
self._state.transition(PetState.IDLE)
|
|
self.restart_requested.emit(release.tag)
|
|
|
|
# ── heartbeat ────────────────────────────────────────────────────────
|
|
|
|
def _maybe_heartbeat(self) -> None:
|
|
self._refresh_nap_state()
|
|
self._maybe_update()
|
|
if self._update_pending:
|
|
return # on the way out — don't start a conversation now
|
|
now = time.monotonic()
|
|
if now - self._last_heartbeat < config.HEARTBEAT_INTERVAL_SECONDS:
|
|
return
|
|
self._last_heartbeat = now
|
|
if self._state.state != PetState.IDLE:
|
|
return
|
|
if self._napping:
|
|
return # quiet hours: still answers when spoken to, just doesn't start
|
|
self._drain_notifications()
|
|
if self._state.state != PetState.IDLE:
|
|
return
|
|
try:
|
|
announcement = server_client.report_status()
|
|
except server_client.ServerError as exc:
|
|
self.log.emit(f"Heartbeat failed: {exc}")
|
|
return
|
|
if announcement:
|
|
self._speak(announcement)
|
|
self._state.transition(PetState.IDLE)
|